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EDS' Next Big Thing Blog: Read and Respond to What the EDS Fellows Say About Technology

Read and respond to what the EDS Fellows have to say about the future of technology on EDS' Next Big Thing Blog on eds.com.

The Gap Between Having an Idea and Getting Something Useful

by Charlie Bess

I saw this blog post by Jeffrey Phillips, and it got me thinking about a number of different activities I've been in where there was interesting discussion but the idea had:

  • been tried many times before or
  • little to do with how the parent organization generates revenue

Phillips' blog entry talks about having some areas defined before starting a brainstorming session such as: What's going to happen to these ideas once we're finished? Who's documenting them? Where will they be published? Who is responsible for evaluation and moving these ideas along?

These may seem to constrain the very act of brainstorming, but I don't have time to waste on activities that will go nowhere.

When people talk about ideas that have been tried before, that's fine -- as long as we look at what happened last time. To try the same thing over again and expect a different result is insanity, yet it appears to happen fairly often.

Phillips' blog entry also talks about the value of context building through modeling and/or simulation to get the point across to others and get them on your side. I know I sometimes fail at context building and wonder why no one can understand my "obviously brilliant idea."

For example: If you are going to talk to a salesperson about an idea, make sure you describe the effect it will have on his commission or other financial rewards.

When we ask the question "Which is more important: ideas or execution?", I think we all know that execution is what matters to business.

Published Wednesday, July 05, 2006 7:27 PM

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Comments

# Posted by Cliff Dennett Tuesday, July 11, 2006 2:53 PM

brainstorming is a point in time rather than a destination. So there should be a setup beforehand - i.e. There should be commitment from the senior team and some hard cash to be allocated. For instance, a high expectation should be set, that out fo the brainstorm session (1 or 2 day), 3 ideas will be selected to take through to implmentation and that the senior team guarantees seed funding of $100k to take them through to proof of concept. This sets the bar high straight away. It forces the organiser to make sure the right people are there and it encourgaes a more down to earth approach.

Our imaginations are sparked best through play and all play has contraints and rules, otherwise it becomes anarchy. Establish the grooundrules, set expectations high, gain senior leadership sponsorship and real dollars and the chances of coming up with something new and implementable are higher.

# Posted by Mark Kidwell (bz06rf) Tuesday, July 11, 2006 7:06 PM

I couldn't agree more with the ideas contained here, and it is the execution of the idea where we shoot ourselves in the proverbial foot. For example, what made me nervous with the original blog was the comment "One goal I think every firm should have is a metric which measure the time from idea generation to first prototype or simulation. " All too often this type of metric becomes part of an organization's or person's yearly review versus an identifier that we may have an organizational issue with the execution of the processes to move an idea into a cost efficient production methodology.

As a company, EDS has an enormous amount of "lessons learned data"; especially when we follow the Project Management Institute's guidelines for conducting the "post mortem" of a project for both what was successful and what wasn't. My personal observation, not backed by objective data, is that the downline steam of processes for ensuring those lessons learned are actually used/referred to is where we tend to fail and as a result repeat previous failures. So for execution to succeed in moving an idea to production we need to address the following two areas:

1. How to efficiently review past lessons learned so as not to repeat previous errors, and
2. How to identify which ideas are candidates for prototyping and modeling or simulation based on business justification criteria.

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