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EDS' Next Big Thing Blog: Read and Respond to What the EDS Fellows Say About Technology

Read and respond to what the EDS Fellows have to say about the future of technology on EDS' Next Big Thing Blog on eds.com.

The Multi-touch User Interface Thing

by Randy Mears

Touch screens have been with us for a very long time. We see them everywhere from handheld computers to cash registers to navigation systems to ATMs. There is nothing really new about them, at least not the ones we currently encounter on a daily basis. That will soon change with the introduction of Apple’s iPhone as its multi-touch screen enters the marketplace on June 29th; just over a week from now. Later this year, using a different technology, Microsoft’s Surface will bring multi-touch to desktop computing as well.

So what’s the big deal about a touch screen interface that can handle more than one touch at a time? Is it really much different than a single touch version? This Time Magazine article does a good job answering that question . The important thing is that when you combine multi-touch with a suitable set of interface metaphors and lots of compute power you can end up with a more natural, very responsive and closer to seamless connection between the real and the virtual. That’s not a bad thing when you are trying to manipulate objects on your computer’s screen. Recognizing a device, like a camera, that is placed on the screen and dealing with it as such (by downloading its pictures and displaying them for fingertip manipulation) is just an added bonus.

If you've been following this blog you have probably noticed that one of the things that I've been waiting for is a clue to what the next big step in user interfaces might be. There have been a number of innovations, like the tablet PC and motion sensors, but none that struck me as a significant evolutionary step toward a successor to the GUI. I continue to sense that multi-touch is such a step.

So, I am left mostly with questions. As some solutions transition from the GUI to the TUI (Tactile User Interface), will multi-touch spur the beginning of the next UI wave? Based on the signals from both Apple and Microsoft, that could be a yes. What if you throw in a little motion detection and voice command? Do we have to wait for it all before we can embrace what's next? Only time and the end user will tell.

Published Wednesday, June 20, 2007 2:06 PM

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Comments

# Posted by David Scott Lewis Monday, July 16, 2007 3:10 PM

Randy, I'd like to modify your statement a slight bit, i.e., one of the things you've been waiting for is a clue to what the next big step in UI **commercialization** might be.

If you're like me, you read the SIGCHI proceedings, scan the various UI/UXD (user experience design) journals, are tapped into the HCI community.  Perhaps you even attend SIGCHI or a related conference (and there are certainly plenty to choose from).  [Note: I've recently both narrowed and expanded my personal focus to look at all things related to search/KM/IR/digital libraries and collaboration technologies -- but I have a special fondness for those things that overlap with UXD.]

Let's be honest, the iPhone UI is nothing special per se.  What's special about it is that Apple commercialized the concept.  In bits and pieces, we've seen it all before -- at least the SIGCHI crowd has.  There's the Jon Peddie/In-Stat/iSuppli take on things that are necessary to embrace to understand potential limitations.  I view this akin to WINHEC, the Microsoft Hardware Engineering Conference.  In other words, the software has to work within hardware realities (not just limitations, but commercial acceptance, i.e., adoption and diffusion).  But the UI:  SIGCHI, maybe a little bit SIGGRAPH (mostly SIGCHI).  Take SIGCHI + the source journals on HCI covered by the ISI and you'll have seen it all before.  Don't even have to dig much deeper than this, e.g., patents (although digging into the patents isn't a bad thing to do).

So praise is due to Jobs for a next step in commercialization.  But was there really anything novel about the iPhone UI.  Sorry, but there isn't.  They may get a lot of patents on their UI (I doubt it, but we'll see), but this doesn't negate the fact that the conceptual basis for the UI innovations has been around for a long, long time.

# Posted by Yamil Bendek Monday, September 08, 2008 8:49 PM

Hi Randy, just take a look a this (http://www.hp.com/united-states/campaigns/touchsmart/#/Main/), now with HP merge that kind of technology is part of our portafolio :)

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